Two of my favorite courses in college were the advanced creative writing classes. I had a teacher who was very cool, and very good. One of my favorite assignments was a short work (not a "paper" or a "story" or anything so limitingly descriptive) in which we were to break as many of the basic rules of writing as possible.
Intentionally misspell words, throw in nonstandard and inconsistent typefaces, twist the grammar and punctuation wherever possible -- but never to do so without a good reason. This assignment was to find the good reasons, and create something original but still of value. On the other hand, any nonstandard feature that couldn't be obviously and immediately identified as intentional and worthwhile was counted off.
This was a great exercise.
Any writing endeavor should use the same tricks. Never break commonly held rules without reason, and more importantly, without value. If your reason doesn't work for the readers, all you're doing is alienating them.
Cameron McClure posted a great article on this some time ago.
As much as I'd love to preach about it, she already did such a great job that you should probably go read that instead, but I do have to underline one point: if you *do* have a good reason and a good way to do it without breaking reader interest, then no rule is sacrosanct.
I was reading over a related post on Chuck Sambuchino's blog as well.
I notice that there's an interesting correlation between the comments and the rules. "No dreams", says Ms. McClure, and I tend to agree - I don't want to find out after a whole season of wondering "who shot JR" that it was all a ridiculous dream sequence - but Laurie McLean, Larsen/Pomada Literary Agents says "I dislike opening scenes that you think are real ..., then the protagonist wakes up. It makes me feel cheated." On the other hand, I've seen good scenes that were obviously dream sequences from the start.
Elmore Leonard says
2) Avoid prologs.
but I happen to love a well-written prologue that doesn't waste my time. When some event(s) in the past are relevant throughout the story, inform scenes from the very beginning and save a ton of flashback later, develop character and backstory without belaboring the point or depending on excessive narrative, then you could always just make them Chapter One; but when every other chapter of the book is in the present, one that is obviously different deserves a special status.He also isn't the only one I've seen saying
3) Never use a verb other than "said" to carry dialog.
Too much unbroken dialogue makes me lose track of who is saying what, and "...said...said...said..." drives me nuts. The problem isn't when someone uses "asked" or "quipped" or something else instead of said, it's when they do it badly. Asked is appropriate if the dialogue was a question. Quipped indicates a tone that may not be obvious from the words in the sentence, and sometimes a character wouldn't use words that would make it clear; better to give a small guide word that clarifies a scene than to interrupt a swift banter with an explanatory sentence that forces the reader to pause the flow of action, or to misread and have to backtrack to get the proper sense of it.
Then again, as of this writing I'm not exactly a published author with royalties behind my opinions. Take it with the proverbial grain of salt, and know that if an agent says "I'd like to represent you, but I need you to fix these few little things first," you should look for me in my editing office.